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Hearthstone expansion11/25/2023 Other cards have both familiar effects and interesting new ones Gripping combat situations will surely arise from this. Colossal minions feel almost like the bosses you might face in a single player game: maybe you’re not able to kill them directly at first, but you can certainly attack their appendages to reduce their power, slowly working your way until you defeat them.Īnd while their opponent will try to hack at those appendages quickly, the player who controls the Colossal minion will do everything in their power to protect them, ensuring that they’re as effective as possible while they last on the board. This is a compelling new type of minion due to its implications to board space and board manipulation. These appendages are always summoned with the main body, even if the Colossal minion wasn’t played from hand. Minions with the Colossal keyword will come with extra “appendages” that synergize with their main body. New keyword: Colossal minions are so powerful they don’t fit in a single card This interaction gives your opponent a chance to notice what you’re doing, and either prepare for it or counteract it in some way, which is great to see - Hearthstone could always use more situations that enable the possibility of back and forth plays. However, you can use the new Dredge effects to bubble those cards up to the top and draw them next. These sunken cards are a little more powerful than usual, due to their inherent “unavailability” - in most situations, you wouldn’t be able to easily access them, after all. But it gets even more involved due to other effects that are coming in this expansion that allow you to send cards directly to the bottom of your (or your opponent’s) deck.Īlthough it’s not an official keyword, this expansion also brings “sunken” cards, which are added directly to the bottom of your deck as a secondary effect from other cards. In normal situations, the ability to look at a specific point of your deck and pick a card from there to draw next is already powerful. In a sense, it works similarly to the Discover keyword, but it also adds a compelling layer of deck manipulation. New keyword: Dredge lets you find sunken treasures in your deckĭredge is a very interesting new keyword: it lets you look at the bottom three cards of your deck and pick one of them to bring up to the top. Which means that this spell is essentially endless value for as long as you have more Naga to play. This expansion is also introducing spells such as Serpent Wig, a 1 mana epic Priest spell which gives a minion +1/+1, but which also adds a copy of itself back into your hand if you played a Naga while holding it. For instance, Spellcoiler is a 2 mana, 2/3 common Naga for Mages which gains a powerful Battlecry effect (Discover a spell) if you were able to cast a spell while it was sitting in your hand - which, especially for a class like Mage, shouldn’t be difficult at all. Basically, they give you bonuses if you cast spells while they’re sitting in your hand. Naga are a new minion type which pairs well with spellcasting. There’s a lot to explore here, so let’s dive right in. This expansion brings 135 new cards, a new minion type, and two new keywords which allow players to toy with their decks in completely new ways.
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